Okay in that case yes there are unwinnable games all the time. I don’t think I even have a lvl 16 card in my deck and run into full lvl17 boosted players, or boosted players with majority lvl17s frequently.
I’m not saying I never win, but especially when near the peak elo that the system thinks I should be at I’ll get slammed by full lvl17 boosted players many many games in a row until my elo has been “corrected”
It’s one thing losing to an actual champion playing their deck and quite another getting max boosted after max boosted player because I’ve done too well for awhile.
There needs to be a limit on the deck power difference when fighting a boosted player, and if there is already a limit it needs to be decreased.
This has nothing to do with changing how the system works fundamentally and queue times and whatnot and everything to do with just tuning the system slightly, i.e. giving the boosted player a deck with a bit less power, or if they have a deck with the power of a top 10 player’s real deck they shouldn’t be shown as a diamond 1 so at least when there’s unwinnable matches we aren’t loosing an extremely large amount of medals for playing an unwinnable game vs an over-boosted player.
I’m using the term unwinnable with a grain of salt as it’s more like only winnable if I get the perfect deck, they get a crap deck, and they fall asleep.
Again, I’m specifically talking about 1v1 ranked. I haven’t felt any issues in events, or it’s so rare for me in events that I don’t notice. But it sounds like this is fundamentally the exact same issue @CrispyLardon and others are experiencing in events.