What exactly are the rules for unit aggro? I’ve thought them simply to be,
- Units attack nearest enemy
- Units never change aggro unless displaced
However I’ve noticed some exceptions or inconsistencies to these rules. Some examples:
- Some (but not all?) commanders, like Roxie, might be attacking the barricade, but then switch aggro to a swarm of grunts that you send out
- This lancer was attacking my barricade, and I Nash teleported six grunts onto it, and the lancer started attacking the grunts
So what exactly are the aggro rules? Possibly a dev could help illuminate this. Much appreciated!