@Roman5 obviously referring to Avasa as her tech towers are T1 and would not show up till late game before the update, but yes…
@S7campusLifer thank you for acknowledging the disparity. It hurts to sit there literally helpless as your barriers are getting beat down when opponents have rush deck and get T1 cards while you have nothing to counter lol. Between this and the seemingly endless grind of the new boss blitz structure, remaining enthusiastic about playing is proving difficult.
Kudos on the new update tho, don’t want this to be all negative, there is definitely “more” to do and card balancing seems to be good for the most part (might be some legion users out there that disagree lol). Ascension user here and glad to see rise in cost of madness tactic, not likely to see 6 thrown out on the field against double ascension teams lol. Still feel that maybe the AoE radius could be decreased or maybe selective targeting like missiles (maybe only target units with high dps or above “x” amount of attack speed).
Thank you for your diligence
post edit The mandatory co-op of the new boss blitz yields no rewards for the ally who helps. Should get a little something at least for time spent in game since it is mandatory 2 player. Otherwise feels like an utter waste of time and effort for those that join in to help. Food for thought.