SeekerMissiles don’t fire

Seeker Missiles don’t seem to fire in The One That Got Away. Very frustrating


Thanks ancellius,

I’ve ticketed this to the team responsible for this level.

Do you have a time frame of when this issue will be resolved?

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Thanks! Mostly glad to know I’m not crazy!

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Is there anything that can be done before the weekend? My son has Duchenne Muscular Dystrophy and we had been considering this game as a group activity… it literally can’t as it is. Any help at all?

Maybe at least refunds for those of us who spent cash to try your game in good faith?

Though I do acknowledge that development is complex and likely not able to be home performed this fast. Thanks for your time


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