I received an email with this response:
“Thanks for writing in! While a 400 Coin reward for a 12-win Gauntlet is not common, it is not impossible. While some of the base rewards for Gauntlet are static (400 Coins for example), some amount of them are randomly rolled from a pool of equally valued rewards. For example, had all of those rolls been coins, up to 16k Coins could be gained from a 12W Gauntlet run. However, Luck did not appear to be on your side this time (in terms of Coins anyways).”
I think it’s quite insulting that 400 coins can be a prize for a 12-1 gauntlet run. Especially for those who have zero use for cards or “gold.”
I would like to see a base 10k for winning a gauntlet run and then it could go up from there. Unfortunately I didn’t screenshot it at the time because I wasn’t thinking I would end up writing a post about it. The pictures I did post show a gauntlet run that has zero T3 units to choose From. I found this to be odd. Why do these guys have such a strange way of using RNG. It’s something they should look into. Maybe coding a better generator is difficult? (Not sarcastic, maybe coding is very difficult) And also removing mech pilots from the pool or at least guarantee that enlist will be an option in those cases. I don’t understand why they are so adamant about proceeding in their way and not taking the customers ideas and wishes into consideration.