In response to your feedback on events, we’re making some changes to events. They are:
- Event ticket refreshes cost fewer diamonds
- Personal progression rewards will require a few more wins to earn
- Minimum medal gains per win are lowering
We’re also giving a one-time grant of some win boosters to people who have a balance of win boosters that they accumulated under the previous system.
Here are the details.
We’re reducing the amount of diamonds it costs to buy event ticket refreshes. They will be as follows:
- 75 diamonds
- 115 diamonds
- 165 diamonds
- 225 diamonds
- 300 diamonds
- 375 diamonds
- …and then it goes up by 75 diamonds each time, capping at 2100 diamonds.
We hear that you’d like to be able to play more event battles without the price escalating massively. We’d still like to make sure there’s pressure to make the best of the event battles you play, so the prices will still escalate over time each day, but they won’t escalate as quickly as they did before.
Minimum Medal Gains
The minimum amount of medals you can gain for an event win is now 5. Losing an event game will earn you one medal.
We want our leaderboards to reward skill and collection power more than they reward pure paying for tickets. In order to maintain this while making tickets cost less, we need to reduce the minimum medal gain per ticket spent. We’re moving the minimum medal gain from the current 15 down to 5. Winning huge amounts of games against very weak opponents can still get you more medals, but it won’t get you as far as upgrading your units so that you can win games against more highly ranked opponents.
Because we’re reducing the price of event ticket refreshes, we’re increasing the amount of wins required to earn the top individual progression rewards. Things should remain the same for players who don’t buy extra event tickets, and people who pay for event tickets should be able to get to about the same rewards that they would have gotten before. The prizes will remain the same, but the amount of wins required will change as follows:
- 29 -> 30
- 31 -> 35
- 34 -> 40
- 37 -> 45
- 40 -> 50
- 44 -> 58
- 50 -> 66
- 56 -> 74
- 62 -> 82
- 70 -> 90
- 80 -> 100
Event Win Boosters
We know that some of you have purchased or otherwise accumulated win boosts under the previous system. We’re going to give out some win boosters for this transitional period based on your current balance to account for the new shift in personal prizing.