Hi @DOOP2 @PHNEWALLETKEYS
I’m sorry I can’t reliably give a real ETA. I’ve seen Apple’s App Review process accept our app in 10 minutes, and one time I’ve seen them keep asking for revisions for over a month before they would accept our update.
Unfortunately, in researching this thread I’ve learned about more bugs around this problem. The next update should stomp out the bug mentioned by @PHNEWALLETKEYS but not the case @DOOP2 has described. I now understand the source of both. We’ll be fixing @DOOP2’s problem in an upcoming release but it’s too late to get into this next app update.
If it makes you feel any better at all, all of these problems are happening because YOU are actually the player being boosted upward. In these cases, the system is actually trying to give you the advantage against someone who probably has mostly level 17 cards. It is breaking because some of your cards almost are as good as the maximum and it’s creating bugs trying to give you a boost. When you’re seeing this happen, it’s not that the other person is being boosted – you’re the one who the system is attempting to boost upward.
Thank you both for creating this thread reporting issues and pushing me to dig and figure out the problem.
I’m currently at work between meetings, but when I have more free time I will try to compose a post giving more details on how all of this works under the hood.